kung_fu_monkey: (B&W profile)
A solid retro style game with a sci-fi twist.

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kung_fu_monkey: (BM)
When you mix-and-match so many elements together, you're bound to get some parts that fall flat.

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kung_fu_monkey: (tanuki)
Bearded Ryu is nice, I guess, but I'm forever team Zangief. Definitely team Gouken, too.

Hi there!

Jul. 21st, 2015 08:45 pm
kung_fu_monkey: (B&W profile)
No, I ain'tn't dead; rather, I've just been hobblin' along this depressing year.

After Ioliel's passing, the house has been emptier than it's used to being. Nicodimius had been showing signs of sadness and missing his playmate, but he's perked up recently. I think we'll be getting another cat soon and hope they'll mesh.

I had to head back to OR to spread Dad's ashes and check in on Mom. She's doing alright, but I can already see her mentally assigning her possessions to the kids. I love her, but I do wish she'd stop thinking she's one foot in the grave already.

Pretty much all jobs I'd been applying for have fallen through. While ultimately unsurprising given my resignation from the last job I was in, you'd think that someone would need a hard working monkey. Still, there may be a small glimmer of hope yet...

Oh! I'm back in ceramics! The Rec Center nearby has a pretty stocked pottery center that has all the stuff I'm used to and more. I'll post a few pics of what I've made thus far soon. Have I mentioned I'm happy about this? I am.

Gaming-wise, I'm enjoying Final Fantasy 14: A World Reborn for the MMO fix I need, I've acquired a Sony Vita (which happens to be an underused machine that probably won't succeed in the US), and being passably entertained by Drakengard 3. Yes, I do have ample spare time.

Hugs and cuddles, everyone.
kung_fu_monkey: (AAAAAAA!!!)
I'm not convinced that one can flank a hornet swarm or leg sweep a bat.
kung_fu_monkey: (Descent:JitD)
Special thanks goes to [livejournal.com profile] dr_tectonic, [livejournal.com profile] mahannie57, Jason, and Matt for the marathon session of Descent on Saturday, enduring a gauntlet of baddies, traps, and tasty snacks to complete the Trollfens campaign!

It was close on several fronts, and I did manage a TPK (total party kill), but the heroes pulled through in the end. Great job, everyone! I'll upload a few pics later today showing some of the maps we used.
kung_fu_monkey: (B&W profile)
47 Ronin is to the Chuushingura as Black Swan is to Perfect Blue.

---

Ah, the Grand Ball. Blackmail, fashion, alliances, masks, machinations, and dancing. The Great Game is always thrilling and not for the timid or unwise.

Yet, there is one thing that could forever send this elegant affair into the hallowed annals of history.

BEES.

---

The baker's bylaw, verging on adjunct staccato, ingrained scrawling chevrotain into heirloom digital mesh. Flailing and cherubic both, autonomous maws time contrived contagion.
kung_fu_monkey: (B&W profile)
Now that my evenings are free again, I get to focus on my dinner skills.

Here we've got chicken donburi served with Alaskan Cod miso soup, edamame, and seaweed salad. Overall, the meal was great, though the soup was a bit more one-dimensional than I'd anticipated.

WD 100614

Dinner aside, I had a great day. I've returned to my daily morning gym workout routine (now without having to make sure I don't tire myself out before classes), which felt pretty good. My own time, my own pace, my own focus. Afterwards, I returned home to assemble an elliptical bike we acquired from friends and spent some time playing Dark Souls II. Hooray for free time!
kung_fu_monkey: (Gaymer Flag)
Now installing Earth Defense Force 2025 onto the Xbox 360 hard drive. Please wait...

(Kermit flail)

Bonus: 2 free weapon downloads for both Wing Diver and Fencer classes.

(hyper Kermit flail)
kung_fu_monkey: (B&W profile)
[livejournal.com profile] dr_tectonic and I went off to a retro gaming bar called 1Up to bid farewell to a friend of ours who will be moving from Denver to San Francisco. We wish him well, and have a few high points of the night to share with you.

Memories at 1Up by Kansai Monkey
Memories at 1Up, a photo by Kansai Monkey on Flickr.

The photo booths here in the US are quite tame compared to those in Japan, but Beemer and I still had a great time of it.



Speak, Hear, See by Kansai Monkey
Speak, Hear, See, a photo by Kansai Monkey on Flickr.

Shenanigans during our lengthy wait at The Old Spaghetti Factory.

kung_fu_monkey: (animated)
While gaming, I was seeking a profitable crafting formula. I stumbled upon this little scheme -

Iron ingot - 200 moneys
Granite chunk - 250 moneys

Horseshoe = (iron x 2) + (granite)
Total cost = 650 moneys. Each Horseshoe sells for 2600 moneys. Additionally, this is a single-tier creation item (meaning that it's derived from X + Y, not ((X + Y) + Z).) This is a 300% profit margin.

I SHALL CRAFT HORSESHOES FOR ALL HORSES, EVER BORN. EVER.
kung_fu_monkey: (BM)
I've been gaming for a vast majority of my life and I need to comment on what was announced today. Xbox revealed their next console, Xbox One.

*it must be online at least once every 24 hours
*games must be fully installed to the HDD, used games must be purchased at full price (no loaning titles to friends, eliminates rentals and services like Gamefly)
*500 GB HDD is not removable, external memory can be added via one of 3 USB slots
*console requires its own proprietary cable box
*Kinect is sold with system, is always on (always watching, listening!), must be used for navigation
*not compatible with Xbox 360 games, XBLA purchased titles
*almost certainly still required additional monthly fee for online use
*looks terrible, more angular and boxy than the NES
*expected to be released at the end of this year, yet no price point announced

You know what? I'm skipping the upcoming gaming generation entirely.
kung_fu_monkey: (BM)
That's quite the lengthy name for a game, isn't it? I've borrowed this PSP title from the generous [livejournal.com profile] drdeleto knowing two things: first, that I've never played a single MH title (this is the 6th in a series of 14 games) and second, this is crazy popular in Japan and every kid I saw with a PSP during my time there was playing some version of this game with their friends. In short, yeah, I had no idea what I was getting into.

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kung_fu_monkey: (BM)
Is... is that a pipe organ rendition of "Girls Just Wanna Have Fun"?? OMG! OMFG!! Well played, Bioshock Infinite. Well played!
kung_fu_monkey: (BM)
Having re-acquired a PS3 for the holidays, I found myself in possession of Demon's Souls once again. (This is in no small part due to the generosity of [livejournal.com profile] goobermunch and [livejournal.com profile] derbiser, so props to them.) Anyway, if you know my gaming habits then my owning another dungeon crawler isn't surprising; no, in fact, I've been playing the genre consistently through my years and I'd like to think of myself as at least a seasoned veteran at it.

Last night, while exploring the Tower of Latria (a four level prison filled with poison traps, horrid Mind Flayer type magicians, and other dangers), my progress was going smoothly until I had... I'm not sure how to express this. A senior moment, maybe? While in one part of the dungeon I found that I had fully expected an elevator to be present, acting as a shortcut once I retrace my route at a later point, but it wasn't there. Confused, it became clear that I had blended dungeon elements from several games into a false memory. The elevator from The Dark Spire on the DS had infused itself into my recollection, as well as expectations of lifts, tower bells, and such from Dark Souls. I had a moment of sheer dissonance from my dungeon crawling session which left me completely unable to recall where I was in that dungeon, how I got there, and in my frantic backtracking, I fell down a rather obvious pit and died.

It wasn't the loss of game progress that got me, but rather concern of having lost my ever-reliable dungeoneering instincts. I had an unnerving glimpse into my future as an old man, hunched over a controller, cursing myself for not being able to recall which games I'd cleared out, which dungeons had which traps, and if I'd actually be able to enjoy this recreation at that point in my life. This isn't a picture I'm enjoying as it does point out that my already imperfect memory is slipping further.

On the other hand, it does make for an interesting character premise: the grizzled dungeon crawler, leading his team of inexperienced adventurers, suddenly has a moment of clarity (or doubt) about where he is and what he's doing. Did he just lead the kids into a dangerous lair while recalling a false memory, or did he just suffer memory loss while at a crucial moment? It could be a fun experimental character to run, but I'd prefer to keep my escapist adventures quite separate from reality.
kung_fu_monkey: (Chibi avatar)
All's well here despite the internet silence. Beemer made a smashing dinner the other night which you can read over on his journal. Nom.

I've been stressing a bit on the black belt test this weekend, not because I've slacked on my training, but because I'm getting a bit of fatigue from it all. We can't have burnout at this point, can we? Ah, well, it's just one more week.

Dishonored for the Xbox 360 has been my current choice of games, though in a few ways I've found it a bit lacking. Certainly the game offers a diverse array of skills for many playing styles (stealth, action, tech, mystical powers, lethal or non-lethal take-downs) and the levels are reasonably accommodating for clever players to reach their goals, but I find the story to be a bit lacking. The plot twist could be seen coming almost at the beginning of the game if one thinks about motives for a moment, leaving me controlling a shockingly dim-witted, mute, faceless assassin in a predictable world. Well, okay, that's not entirely fair since the mysterious supernatural element is a nice touch, the source for the steam/electric-punk energy is unorthodox, and some of the male models are kinda hot, so it's not all bad. Just, you know, the allegedly engrossing story.
kung_fu_monkey: (Default)
I'm taking the month off from my contract at the library to focus on getting the black belt, and given that workouts and running routines are keeping me fit, I should be ready barring unforeseen circumstances. That said, today's classes focused on the tempo of the sword form to improve the slow/moderate/blast speeds at appropriate points. Previously my efforts were okay, but today's session solidified it into an elegant, dynamic form that somehow remained hidden from me.

To help with the training at home, I've cleared out the downstairs even more than it was to give me LOTS of room to do forms. It's a bit inconvenient to do weapons forms right now as there happens to be a lot of junk in the way, but B-kun promises to help analyze/dispose of most of it tomorrow.

Sorry, I'm a bit distracted. Our lil' girl cat, Ioliel, is lightly snoring next to me with an almost gentle *sigh* on each exhale. It'd be downright adorable if she wasn't such a hellion today, but it's still cute.

B-kun and I went to see Wreck It Ralph with [livejournal.com profile] heypyro and a host of other local guys last night. Fun movie, well paced, a bit too saccharine at times, good comedic timing, and plenty of cameos to keep any gamer's eyes actively looking at all the background characters. 3D added some nice layers to the race scene, but it's not a requirement for viewing.

I've been plodding through Darksiders II for the Xbox 360 with mixed reactions. Using the formulaic progression found in the Zelda titles, the rich settings and spooky background like the Legacy of Kain series, and the loot-collecting properties of MMO's like Warcraft, I can see how the dev team at Vigil took the best aspects of many games to create a reasonably fun title. Sure, it's a visual treat and a heroic tale, but the core mechanics aren't different enough to make the elements distinct from the inspiring games. At one point I acquire the Deathclaw ability. It's all glowy purple and ominous and whatnot, but it's little more than the Hookshot with a fresh coat of paint. Not to say that Vigil didn't try, but I think there could have a bit more innovation here.

Let me add that some of the missions/plot points are annoyingly tedious and feel like busy work; King X wants me to acquire his 3 Y's before he can get me to plot point Z. However, Y2 wants me to find his 3 lost A's before he'll come with me, all of which are IN HIS OWN MAZE. You'd think he'd know where they are, or at least have an easier time finding them than I would, but, no, like all protagonists, I must do everything for everyone despite being the Death, one of The Horsemen of The Apocalypse. Seriously? Fetch quests? Yawn. Gripes aside, it's a fun treat with plenty of customization available, tons of optional side quests, and some impressive stages to admire.
kung_fu_monkey: (BM)
Tetris block death

It was a great loss to the gaming community when the Tetris line-block was discovered the other day with a broken neck. Witnesses say that a crowd of varied blocks was seen to be waiting for the line-block's arrival.
kung_fu_monkey: (Default)
Where to start?

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kung_fu_monkey: (BM)
"The Jedi and I went to the alien ethnic plateau for the Trandoshan meatery. Suddenly, the Jets made a sneak attack on the Sharks, complete with dance off, but Jedi used Force Telekinesis and took away all the guns and went all GI Jane to disperse the scene. I hid behind a bush because reasons. We then continued our search."

This? This is from Beemer's Star Wars campaign.

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